Augmented reality (AR) overlays digital content and information onto the physical world—as if it’s actually there with you–in your own space. AR opens up new creative avenues for artists and designers who want to reinvent human experiences by blending the virtual and the real. Interest in AR increased exponentially in the last few years and the technology has significantly affected the arts, entertainment and other industries such as workplace training, social media content and news making.
In this course, students engage in a series of hands-on functional projects leading to a larger final project. Lectures, demonstrations and tutorials familiarize students with a variety of approaches and applications of AR. At the end of the course students will have several working prototypes and digital tools that can be used in their own practices, as well as a wide range of foundational skills required to develop their projects on multiple platforms. This course is open to visual artists, designers, illustrators, makers and creative individuals of all backgrounds. No coding experience is required. Students use free and professional solutions and platforms such as AR Foundation for the Unity game engine, Google’s ARCore, and Adobe Aero. Basic knowledge of Photoshop and/or 3D modeling is helpful.
RISD degree students: This course is equivalent to “Immersive Spaces” and a satisfactory completion of this course with a ‘C’ or better can count towards CTC requirements. This course offers 3 transfer credits with pre-approval from your department head or major advisor using the Prior Approval for Transfer Credit Form. Submit the signed form to the Registrar’s office and then complete the online course registration.
- This class will be taught through our online course management platform (CE Link).
- This course requires access to a smartphone.
- Please visit our Registration FAQ for additional information and resources.
June 22–July 31, 2020